Once you wish to get the drop on enemies, you want a secret weapon. These are 5 surprisingly helpful weapons.
Dungeons & Dragons is a sport stuffed with weapons. From shortswords to greatswords and all the things in-between which is generally lengthy swords–the sport is filled with attention-grabbing methods to deal 1d4, 1d6, 1d8, 1d10, 2d4, 2d6, or 1d12 harm to an enemy with a single assault. However when you’re on the lookout for extra thrilling choices, listed below are 5 “secret weapons” which might be simply under-used items of kit that may turn out to be useful in a pinch. Examine ’em out.
Internet
This thrown weapon solely has a 5/15 foot vary, which means when you attempt to hit a personality from farther away than proper subsequent to you you’re at drawback (until you’re a sharpshooter), however a internet is a good way to arrange the remainder of your celebration for his or her assaults. Once you hit an enemy, they’re restrained till they spend an motion to interrupt free from it (which they’ll solely do on their flip). And till they do, their velocity turns into 0, and extra importantly, all assaults in opposition to them have benefit. If you happen to can determine a strategy to make this assault as a bonus motion or a response, then it’s even higher as a result of you may additionally get in on the benefit.
Alchemist’s Hearth
That is one other under-used piece of kit that’s nice as a result of it both provides you a continuing stream of harm (1d4 per spherical) or it forces your enemy to waste their motion extinguishing the flames. It’s a selection that’s totally win-win for you. It may be a bit of costly to make use of on a regular basis, nevertheless it’s a good way of distracting an enemy with actually lethal actions–or one which’s attempting to take care of focus on an essential spell.
Bag of Beans
This magical merchandise is filled with random magical results, however has the potential for dropping a treant, a bulette, or toxic mushrooms in your enemies. You possibly can’t all the time depend on it being what you want (although you may all the time dump it out for 5d4 fireplace harm), however nothing will make for a greater “determined final ditch try to forestall a TPK” story than when the bag of beans comes via.
Whip
This one’s not all the time price it, as a result of whips in 5e solely have a daily 10 foot attain as an alternative of the 15 foot attain of the glory days. However whips are helpful for one factor and one factor solely–they’re the one attain weapon that allows you to maintain a hand free for both holding one other weapon when you’re a dual-wielder, or casting spells when you’re a spellcaster who wants that. It may be extraordinarily situational, however if you wish to use maneuvers or sneak assault or no matter at vary however want a hand free, the whip will be your finest pal.
Gun
When all else fails, convey a gun, an precise simply common gun, to a sword battle. They are often discovered within the DMG, and the mightiest evil wizard but in D&D is aware of that weapons had been the true magic (Halaster Blackcloak is strapped). Why not combine it up and seize one your self?
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