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- 498. Archetypes: Oaths of Arcane Soul. This text presents two new choices for paladins: the oath of the arcane for servants of magic, and the oath of souls for psychopomps devoted to making sure the integrity of the mortal veil. The previous make use of highly effective arcana and mimic the enchanted feats of the mages they’re sworn to guard, and the latter are peerless amongst slayers of undead. Dedicatedly designed by Levi Thompson, illustrated by Phil Stone.
- 497. Intriguing Organizations: Dungeon Builders. Archmages, demigods, and liches alike all want lairs—it is the Dungeon Builders they flip to to allow them to keep centered on the necessary issues like unlocking historic evils. Following their patented 10-Step Course of, these deluded architects make the most of monsters like rockplowers (CR 2) to do a lot of their work, captured and skilled with instruments similar to binding powder and compulsion beacon. Dependably designed by Charlie Brooks, illustrated by Phil Stone.
- 496. Enchanted Trinkets: Pirate Booty. Any seafarer price their salt could make good use of those 10 nautical magic objects, whether or not to avoid wasting a fellow sailor from a deathly fall with the buccaneer’s cutlass, put worry into foes with a burning beard, down a draught of leviathan grog to dive into the crushing depths, or gaze into tomorrow’s spyglass to see what the climate holds. Dastardly designed by Andrew Engelbrite, illustrated by Rachel Maduro.
- 495. Seasonal Spells. There are merely by no means sufficient nature spells! Discover a few of the magic the pure world can supply with over a dozen new spells—whether or not holding an aura for each season, summoning a blizzard or heatwave, or placing the coolness right into a foe with hypothermia these are sure to deliver some holistic pleasure to your sport. Deciduously designed by Levi Thompson, illustrated by Daniel English.
- 494. Journey: Fangfane. Guided by an formidable gnome scout into the ruins of a as soon as grand underground settlement, the get together finds not solely the idol their information seeks—in addition they run afoul of the cult of Chernobog! Recovering the relic will probably be greater than a harmful trek as they combat off cultists, overcome deadly obstacles like olivine slime, and battle in opposition to large undead (together with swarms of bugs and a skeletal constrictor snake!) in a panoramic escape from the flooded undercity. Decisively designed by William Murakami-Brundage, illustrated by Insima, and that includes a map created utilizing Watabou’s One Web page Dungeon generator.