There’s an early 2000s interview with director Quentin Tarantino wherein a conservative pundit berates him concerning the stage of grotesque violence in his motion pictures. Their impassionate pleadings query the necessity for violence, however they’re met with a ridiculing, pissed off: “As a result of it’s a lot enjoyable, Jan. Get it?”
I thought of that interview as I performed Evil West, the brand new recreation from the shooter masters at Polish studio, Flying Wild Hog. Evil West is an old-school motion recreation that blends melee fight with firearms; a hybrid you don’t typically see within the trendy period.
Set in an alternate model of America’s wild west frontier lands, the story follows a secretive vampire-hunting order that has been coping with an evolving risk for generations, whereas the federal government covers up their discoveries as viral outbreaks.
It’s a foolish recreation, and it is aware of it, typically revelling in its love for man-on-monster violence.
That setup solely actually exists as a justification for introducing a variety of monsters that you simply get to combat utilizing era-appropriate weapons – it may have simply simply been zombies or aliens. It additionally permits for lots of liberty with the know-how, in-world. When you’re okay with vampires current, you’re in all probability going to be high-quality with electrical-infused gauntlets and railgun upgrades on your lever-action rifle.
That is the place Evil West at its greatest, and worst. While you end watching a cutscene, you’re thrown into restrictive ranges made up of clear encounter areas, quiet zones the place you’re left to search for collectibles, and the occasional puzzle standing between you and attending to both of these two areas.
Although stage layouts aren’t at all times predictable, the way you navigate by means of them is. Painfully so. Like a recreation from the Xbox 360 era, designers anticipate you to maneuver round these ranges in a particular method: if they are saying you may’t step over this log, you received’t be capable of. In the event that they determine which you can airily hop between rocks to achieve a dangling chain, your character will play the canned animation that does that. Excluding one mission, you’re by no means given freedom in the way you wish to discover the world.
Worse nonetheless, the sport doesn’t clarify which areas lock you in and which allow you to backtrack. I usually wish to exhaust all doable routes in a stage earlier than heading to the principle goal, however you not often know which is which in Evil West. The identical spot that allow you to mantle a method can determine you may’t mantle the opposite. Whether or not that’s because of a bug, or whether or not it’s the sport’s supposed behaviour makes going by means of missions irritating. It’s like the sport doesn’t need you to spend too lengthy poking round. Regardless of the secrets and techniques it’s hiding.
I don’t essentially discover it off-putting that Evil West’s ranges are linear, it’s the way in which you’re allowed/not allowed to maneuver by means of them that’s puzzling. Doom 2016 and its sequel share the same strategy to their stage design; whenever you’re going to be in a combat and whenever you’ll be left to your personal gadgets. However these video games assist you to “fail”; they allow you to chase lifeless ends and find yourself someplace you may’t entry but since you don’t have a sure improve.
Evil West railroads you an excessive amount of for it to really feel something however a online game; one hiding an archaic core beneath its trendy visuals.

Evil West’s redeeming high quality – and the one factor that may make or break it for lots of gamers – is fight. It’s additionally the sport’s most thought-out part, one which ramps up pleasure and problem all through.
Issues begin off easy; you may punch, juggle, and hurl enemies cannonball-style towards conveniently positioned TNT caches and spikes. Earlier than lengthy, you’re taught to make use of a rifle for lengthy vary, and shortly fan the revolver’s hammer to dispatch with enemies who get too shut.
Later, you’re launched to a double-barrel shotgun that successfully rounds out your most important arsenal. Ammo recharges continuously, so that you not often fear about reloading. The way in which the buttons are mapped (on controller, at the very least) is intuitive and helps make the motion fluid. The correct set off shoots the revolver by default, or the lever motion if you happen to’re aiming down sights. It takes the strain off your mind and places it in your fingers.
Evil West manages to maintain all its toys recent for its comparatively brief runtime by doling them out one after the other. As you play, you’ll see that some parts in your HUD are locked, suggesting that one thing goes to fill them up in some unspecified time in the future. This retains fight attention-grabbing, as a result of one thing good will probably be unlocked later to present you an edge. It additionally permits you adequate time to get aware of what you have already got, and chart out a path of their respective improve timber.
Every of the principle weapons will be upgraded utilizing cash earned by levelling up, and scattered around the globe in caches, chests and… on the corpses of a few of the hanged folks you come throughout. Character upgrades are as an alternative gained by means of perks, with a restricted variety of perk factors accessible.
Throughout the board, some upgrades supply clear linear enhancements, whereas others permit for extra significant variations of your repertoire. Given that you’ve got extra perk slots than factors, Evil West does the fitting factor by letting you re-spec freely – and fairly early into the sport, too.

Fight circulation is one space that may profit from some work post-launch, although. There are completely different parts at play that would make issues unnecessarily chaotic, significantly whenever you’re pitted towards completely different enemy varieties that every demand a sure strategy to take down.
The fodder will be hurled into greater opponents, simply interrupted with a shock of your electrical gauntlet, and get shocked shortly. This opens them up for a Doom-like glory kill.
The bigger foes, nevertheless, successfully have layers of defence it’s essential to tear by means of. Relying on the enemy, you could have to destroy shields earlier than you may deal any actual harm, whereas others swing their weapons so quick it’s essential to interrupt them with a kick to maintain their harm underneath management.
Some encounters will be nail-bitingly thrilling as you teeter on the sting of loss of life ready on your therapeutic capability to recharge. Others are a take a look at of stamina greater than something, killing that momentum. Consistently making an attempt to dodge off-screen projectiles whereas coping with three shielded foes pushing you right into a nook… it’s an antithesis to the electrical motion elsewhere.
Having performed the whole recreation solo, I felt that some fights have been balanced with co-op in thoughts. That is additionally true for sure bosses, however the recreation mercifully checkpoints each boss part. Exterior of bosses, the auto save frequency is unusually spotty. The sport will let you know how way back it auto-saved, which – whereas welcome – exposes an issue.
Evil West merely doesn’t save as typically as you assume it ought to, and I ceaselessly continued taking part in merely to get to the subsequent cutscene or main second, as a result of I didn’t wish to repeat the final 12 or so minutes.
It’s these types of points and puzzling design selections that add pointless friction for a recreation with this type of motion.
It took me about 13 hours to see the credit, having missed half-a-dozen or so collectibles. When you hunt for each sack of greenbacks or lore piece, I think about it’ll take you an hour or so longer to complete. I recognize shorter video games an increasing number of as of late, however I doubt everybody considering Evil West will see it that method. Flying Wild Hog clearly needs you to replay each stage, nevertheless.
You may simply restart missions from the menu, and the sport clearly reveals which collectibles you missed so you may return for them. I think about folks entranced by the sport’s fight will go for a New Recreation+ playthrough as an alternative, or begin a better problem run on a separate save slot.
When you handle to persuade a buddy to purchase it, you may play the sport collectively in co-op, however there’s no matchmaking or cross-play, so your solely choice is roping a buddy into a purchase order that isn’t low-cost. It’s already a tough promote, particularly when you study that solely the host makes progress.
Nevertheless you are feeling about Evil West, the $50/$60 asking worth is simply too steep for what’s on supply: the character of its stage design, restricted enemy selection, and forgettable story will get in the way in which of your enjoyment, even if you happen to’re solely there for the fight. As partaking as it’s, that motion simply doesn’t make up for Evil West’s shortcomings elsewhere.
Evil West is out tomorrow, November 22.
Model examined: PC. Assessment code offered by the writer. Additionally accessible on PS4, PS5, Xbox One, and Xbox Sequence X/S.