Roleplaying Suggestions E-newsletter #1218
How To Improvise When Gamers Do Fight Stunts in OSR RPGs
Bonjour, Johnn!
Final session a participant went approach outdoors the foundations. He needed his character to leap via the air onto a large chicken’s leg, climb up the tarsus, then launch a magical belt hooked up to the beast’s limb.
This occurred simply hours in the past, so I bear in mind clearly my preliminary response:
- Oh crap! What do I do?
- Rattling, this appears difficult
- Are there guidelines for this?
- If I enable it, will I break the foundations?
- If I enable it, will it open the floodgates to abuse?
It was a cool participant motion. I would like extra of stuff like this. So I made a decision to relax and determine find out how to give the participant an opportunity to roll for it. And right here’s the thought course of I carried out to realize that, additionally recent in my reminiscence:

1. Break the Stunt Into Components
How do you eat a roc?
One chew at a time.
Right here’s what the participant requested:
I need to leap from the cart onto the roc’s leg and rip the belt off.
So I cut up that one massive motion into bite-sized actions that didn’t really feel pixel bitchy:
- Leap from cart
- Seize leg
- Climb up leg
- Free the belt
I wasn’t apprehensive about how the character would get down. Not my drawback. 🙂
In order that gave me 4 steps complete.
2. Determine on Roll Rely
An RPT GMing axiom says that the extra rolls you ask for, the extra you improve the prospect of failure. And I didn’t need to nerf the motion. So I made a decision I needed solely two rolls for a complete success.
3. Apply a Timeline
I cut up the participant’s acknowledged motion into 4 components and two rolls. Now I put these components alongside a continuum.
In Previous Faculty Necessities a spherical is 10 seconds lengthy. So the best place to begin a timeline is by asking, “Can the entire stunt can happen in a single spherical, or would it not make extra sense to make every half one spherical?”
I made a decision no to each, making a choice a bit more durable. However at the least now I’ve acquired boundaries to assist: two to 4 rounds. Two rounds felt proper. So I went with that.
4. Clarify My Considering
First, I found out what the participant needed to do. With out that readability, I’d have been making the improper selections. The cart soar and roc climbing was clear to me, else I’d have clarified with the participant what end result they have been eager to impact.
Then I cut up the stunt into components.
Subsequent, I made a decision what number of rolls I needed, which influences the chance of success up or down.
After which I made a decision what number of character turns the stunt would eat by making use of the rolls to a timeline.
Now I paused the sport to clarify my pondering to the group and requested for suggestions. Being clear lets gamers perceive the way you’re approaching motion decision to create a precedent for future stunt makes an attempt. And suggestions provides everybody an opportunity to enhance the method.
I didn’t talk all of this within the second. I used to be on my again foot most of that encounter getting the ol’noggin in control and figuring issues out. However subsequent time issues shall be extra seamless.
So How’d It Go?
We had a brief retrospective after the session. I used Jonathan Hardin’s Stars & Needs methodology to listen to what gamers preferred and what they need extra of.
The encounter was talked about as a Star by all of the gamers. So it looks like the stunt was efficiently facilitated for Previous Faculty Necessities. And kudos to Jochen for performing it!
Image a dwarf standing atop a bucking cart with horses rearing and thrashing about as a large chicken stretches out a claw greater than a Buick to assault from the sky.
Bartram’s sturdy legs catapulted him into the air (computerized success) and colliding with the beast’s leg. The dwarf managed to maintain his grip and climb up the dry, leathery claw pores and skin (profitable STR verify). Finish of flip, and everybody was cheering.
Subsequent spherical, Bartram climbed as much as attain the feathered higher leg, however he couldn’t maintain on (failed roll) and he fell to the bottom (5 injury, ouch). Jochen requested to make one final determined seize for the belt. I requested a d100 “Hail Mary” verify, however it failed.
The chicken continued to wreak havoc after which made off with a pony in every claw. Everybody saved a cautious eye on the sky after that. And Bartram has vowed to get that belt, which it seems belonged to his nice nice grandfather, a well-known normal for The Empire. Total, this method labored nice. And it feels nice to get all this rust off and be GMing once more!