A clean web page is without doubt one of the most horrifying issues you possibly can see as a world builder. That’s why random turbines are so helpful—they allow you to get some fast phrases down with out having to assume a lot. Now, for those who assume it will make your world much less authentic… assume once more! We interviewed Peter Chiykowski, creator of the Deck of Worlds, to speak about how you should utilize randomness to enhance your world constructing!
Why use random turbines?
Developing with recent brand-new concepts on a regular basis by your self is extremely tough! That’s why we’re at all times in search of inspiration: music, artwork, and different folks’s tales spark new concepts in our minds. Nicely, random turbines are simply that! As a result of the generator doesn’t have any earlier context, it’s going to create new issues that will likely be utterly new. Consider it like a information, taking you to new unexplored areas.
Random turbines may really feel like a sport, so it’s enjoyable too! For instance, for those who generated a random city however don’t like a selected component, you possibly can roll once more for that particular factor. This can allow you to customise your outcomes to one thing very particular you could then develop upon. And keep in mind that randomness is only a software: you don’t should observe the generated outcome right down to a T if it doesn’t fairly suit your idea. Which brings us to…
Methods to use random turbines correctly?
A random generator is a software—which signifies that it’s very helpful… so long as you utilize it correctly! And, on this case, “correctly” means “in the best way that most closely fits your workflow or your world” (and your meta!). Peter’s suggestion was to make use of them within the thought technology section of your course of, and to not maintain again! A lot of what you generate now will likely be trimmed down in a while, however a few of it offers you concepts you wouldn’t have considered in any other case. Write every thing down (I like to recommend dumping every thing right into a generic article for now) and as soon as you are feeling you might have sufficient, will probably be time to get modifying!
Enhancing your random outcomes
The very first thing it is best to do is open your meta doc and skim via it. When you don’t have one but—properly, now’s time to create it! The meta doc is the inspiration of your world, so it’s very helpful to keep away from a kitchen sink venture, crammed with issues which can be cool on their very own however don’t actually match collectively. So, after creating the meta or refreshing your reminiscence, return to the random generator’s outcomes! You’ll instantly notice that there are a bunch of issues that it is best to most likely delete as a result of they don’t match on this planet. However don’t delete them for now, simply put them some other place (like an archive of types) as you would possibly discover them helpful in a while. As a result of, surprise-surprise, you possibly can (and possibly will) change your thoughts in a while!
Bin your first concepts (form of)
Artwork (together with world constructing) is an iterative course of. Which means that solely after you’ve made a number of variations of an thought will you discover one that truly works properly along with your world meta. When utilizing random turbines, which means that many concepts you’ll discover cool at first may not really be match. Nevertheless it additionally signifies that the concepts that you just didn’t like would possibly find yourself being the very best ones! That’s why within the first phases of the modifying course of you shouldn’t delete something. For the archive, you should utilize one other generic article, the pocket book function on World Anvil, or anything that works for you!
Now, typically first concepts are very highly effective already, so don’t really feel like simply since you haven’t iterated over it, the thought is nugatory. However at all times query them: is that your individual authentic thought, or did you give you it simply because everybody else is doing it too? In order for you dragons in your setting, is it since you actually assume they’ll be an awesome addition to it, or since you assume that’s what you’re presupposed to do in a fantasy setting? That is one other hazard with random turbines—typically they will lean a bit an excessive amount of on tropes. However so long as you catch them and strategy the outcomes with a vital thoughts, you’ll be fantastic!
The Deck of Worlds and different random turbines
There are various random turbines on the market! Peter Chiykowski is the creator of the Deck of Worlds, in addition to the Story Engine, that are bodily card decks that you should utilize to randomly generate a world or a narrative. The Deck of Worlds comes with over 200 playing cards (plus a number of genre-specific expansions), which signifies that there are nearly limitless prospects! You’ll be able to test it out on the Story Engine web site.
You too can strive different turbines, like Trent Hergenrader’s collaborative worldbuilding playing cards, metaphor cube, Eigengrau’s Generator (particular for medieval excessive fantasy), and World Anvil’s personal random generator library.
Take heed to the total interview!
Wish to study extra about randomness and the way to use it to encourage your world constructing? Take a look at the total interview on YouTube and Libsyn (half 1, half 2)!
Who’s Peter Chiykowski?
Peter is a author, poet, and illustrator, writer of the webcomic Rock Paper Cynic and books like The Home of Untold Tales. He’s additionally the creator of the Story Engine deck, in addition to the Deck of Worlds, which you’ll be able to try on the official web site. Comply with him on Twitter for updates!
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