aia_ wrote:
PandoraCaitiff wrote:
Your linked posts might be summed up with “Gamers aren’t allowed to know the foundations or their character stats” and “This sport has alignment trackers” (however offers no indication how gamers would know they exist or find out how to work together with them when the GM withholds all mechanical info.”
In 2022 asking a possible buyer to learn an essay to know what a sport even is, not to mention whether or not they may prefer to buy or play it, is principally telling them you don’t need their cash and suggests the sport itself is not going to respect the time they put money into it.
Hey, might you please be constructive in your posts? In any other case it could not make sense to remark … I actually do not know what reply i can present you right here.
(pls take into account that mine just isn’t a request, it’s a easy assertion)
Thanks
Constructive strategies:
:geek_star: Clearly and succinctly talk to potential gamers/purchasers that the sport is predicated round the concept the gamers aren’t allowed to understand how the sport works mechanically
:geek_star: Clearly state what kind of sport VI·VIII·X KUP is. Is it fantasy? Are gamers heroes? Do they loot dungeons and slay dragons?
:geek_star: Present playtest materials without cost. Perhaps take away art work, and supplementary guidelines like character development, so individuals who playtest will nonetheless have a purpose to buy the complete model
:geek_star: Assume very rigorously about how your on-line communication impacts folks’s notion of your sport
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