Whymme wrote:
However at your web site, I discovered no details about the setting in any respect. Just a few details about the system. However an RPG is (or at the least, ought to be) greater than only a bunch of guidelines. To jot down a state of affairs, I ought to know one thing concerning the setting. It appears to be fantasy, however what sort? Excessive fantasy, low fantasy? Arthurian, Conan-like sword and sorcery, Renaissance-like? What nations, cities, peoples are there? What main conflicts?
Numerous millennia in the past stood an unlimited civilization, an empire, highly effective and educated. They tamed the heavens and the earth, and in time turned vainglorious, which angered the outdated gods. In a day and an evening, the traditional civilization was torn asunder and buried beneath the pores and skin of the earth and the bones of the mountains, and scattered into the air, hanging like crystals within the sky. Their historical magics and know-how which dominated man, beast, demon, and monster, not held their sway, setting free all method of fiend to wreak havoc above and beneath the floor of the world. The overwhelming majority of the traditional folks perished within the sundering of their world. Some say the survivors went mad, changing into very similar to the very fiends they beforehand held dominion over. Others made ever darker pacts to carry on to their waning lives in a depraved try at immortality, changing into extra inhuman than human and retreating into the vestiges of their as soon as nice empire, akin to being kings and princes of an unlimited graveyard. Over a number of millennia, humanity started the gradual crawl in direction of civilization as soon as once more, hardly ever encountering the remnants of the traditional and huge empire. But, remnants of the traditional empire revealed themselves like damaged bones of an historical civilization jutting out randomly by way of the torn flesh of the forgiving earth.
Because the earth healed and the crops grew, minor chiefdoms rose and fell in ignorance, finally giving solution to small metropolis states which functioned as minor kingdoms. So too did the gods rise and fall, and both developed or turned misplaced to time. A number of the gods fell to the earth, changing into one with their creations, whereas different fallen gods turned because the beasts and demons that their followers had as soon as slain or conquered for his or her glory. It’s rumored that the blood of the gods runs by way of the veins of heroes of many races, and that some are gifted consequently. Some are heroic warriors, far surpassing their friends in fight, whereas others can draw upon the very Ether from which to create actual magic. Others are blessed with divinity, capable of attain previous the Ether and to name upon their gods’ favor instantly. Some are gifted within the artwork of stealth and persuasion, reminding those that know their daring deeds of the outdated trickster gods. These heroes and villains stay amongst the races, most of whom are unaware of their items, very often dwelling an strange life inside the harsh world, till the sundown cycle of nature takes their souls into the evening. Nevertheless, some uncommon few discover their calling, and search out a lifetime of journey and glory for themselves, for his or her households, for his or her clans, or for his or her kingdoms, as their respective city-states rise and fall upon the fortunes of adventurers, with new legends being consistently created as adventurers return or perish inside the doom of the Historical Empire. This can be a harmful world to be an adventurer in, for humanity and the opposite races not work collectively as they did within the Historical Empire. There’s a extreme mistrust and open battle between kingdoms, clans, households, brothers, and sisters. As people and bigger teams search to discover the ruins of the Historical Empire, subterranean and in any other case, they search to rediscover its forgotten information and treasure. In essence, an arms race has begun, with everybody from foolhardy people to highly effective city-states angling to achieve a bonus over their neighbors within the type of treasure and highly effective artifacts. Any explorer is naive if they don’t think about their fellow adventurer to be as large a risk to themselves as any monster or demon lurking within the ruins of the Historical Empire. Put together for battle courageous adventurer, as a result of it lurks behind each nook.
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