Since Warhammer 40,000: Darktide’s launch in November, gamers have issued complaints about its incomplete gameplay mechanics and unstable framerate, with simply 35% of its 8,510 current Steam critiques presently being constructive. Now, Fatshark, the crew behind the co-op shooter, is shifting its focus to handle these complaints.
Right this moment, Fatshark CEO Martin Wahlund addressed the sport’s launch and outlined the crew’s plan transferring ahead with an open letter revealed on the @Darktide40K Twitter account.
When creating Warhammer 40K: Darktide, in line with the open letter, the crew needed to “create a extremely partaking and steady sport with a degree of depth that retains you taking part in for weeks, not hours.”
“We fell in need of assembly these expectations,” Wahlund acknowledged.
He then moved to announce a brand new give attention to addressing suggestions, which can embody “a whole crafting system, a extra rewarding development loop,” and improved “sport stability and efficiency optimization.”
— Warhammer 40K: Darktide (@Darktide40K) January 24, 2023
The crew’s new focus will indefinitely delay the launch of the sport on Xbox Sequence X|S, which was slated to launch shortly after the sport’s November PC launch however hadn’t but acquired a launch date on the time of the delay. Fatshark can also be delaying seasonal content material rollout and upcoming premium cosmetics.
Initially revealed in 2020, Warhammer 40K: Darktide confronted a two month delay earlier than its eventual launch in November 2022. We gave the sport an 8 in our overview, praising its satisfying gameplay however docking factors for its tedious development grind and “persistent framerate dips.”
Amelia Zollner is a contract author at IGN who loves all issues indie and Nintendo. Exterior of IGN, they’ve contributed to websites like Polygon and Rock Paper Shotgun. Discover them on Twitter: @ameliazollner.