Roleplaying Ideas Publication #1196
What do you do when the cube betray your gamers? When the get together appears to satisfy a dead-end? When your journey stalls on account of unhealthy luck or unhealthy selections?
That’s the subject of right now’s ideas.
However earlier than you dig into them, please take the related ballot right here:
Easy methods to Stop Lifeless Finish Cube Rolls
It’s attention-grabbing to see how GMs deal with failed cube checks and botched character actions.
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Johnn

Easy methods to Stop Lifeless Finish Cube Rolls
By Jonathan Hardin, sojournersawake.com
Does Failure Imply Cease?
I positioned my gamers in precarious conditions. And after they tried harmful feats, my voice trembled, however I did the fitting factor — I referred to as for a capability verify. The cube rolled upon the desk and a single digit quantity confirmed face up.
Now what?
Failure?
Demise?
What does a low quantity imply?
It appears too simplistic to say, “no, you fail” when the outline of the try drew me into a superb story.
My objective is to at all times proceed the story.
Though which may embrace demise (that’s one other speak) failure by no means means the journey should cease.
As an alternative, we need to create variations of success we are able to apply after studying the cube.
In right now’s ideas, I’ll present you 5 methods to try this, plus a decision desk that can assist you get a solution quick.
(And in case you want a mnemonic, simply bear in mind QUACK.)
Variation Sort I: High quality
PCs tried the duty, you probably did it, however it’s a horrible job.
The standard of the finished activity might current an issue later within the encounter.
“Maintain strain whereas I put together a medkit,” the PC says to a different. The soldier bleeds out whereas the medic saves him from demise. The sport grasp requires a drugs verify.
PC rolls a 6. The sport grasp determines the PC is profitable, however the high quality of the bandaging is poor.
In a while, the GM introduces a brand new problem the PCs should take into account — the character’s wound has develop into contaminated.
Variation Sort II: Upshot
PCs tried the duty, succeeded, however generated an undesirable end result.
This complication might show to proceed the encounter.
“We might simply get thrown off track utilizing that map,” says the PC to the captain. “Why don’t we use my map?”
The sport grasp determines {that a} deception verify is required and the PC rolls a 9.
The sport grasp determines that the captain takes the PC up on the provide, however kills the primary mate after which makes the PC her new first mate!
Variation Sort III: Belongings
PCs accomplish the duty, however lose a device or useful resource within the meantime.
For this to strain the sport the identical sources have to be referred to as upon later within the encounter.
The musician PC performs loudly within the bar. The cop arrives to make a cope with the felony.
The PC makes an attempt to create a distraction whereas the cop interacts with the felony.
The sport grasp requires a DC 15 efficiency verify and the musician rolls an 11. The sport grasp decides the result is profitable, however at the price of the musician’s favourite guitar.
Variation Sort IV: Clock
PCs accomplish the duty, however on the worth of time.
Time in RPGs may be summary, so with the lack of time, you need to introduce a complication that ending early would have prevented.
The sneaky mage PC creeps under the desk and begins planting a glyph that can activate as soon as the noble lord begins talking in his examine. Quickly, the mission might be a hit.
The sport grasp requires a easy spell verify DC 10 and the mage scores a 6.
Everybody is aware of it ought to fail, however the sport grasp determines it’s profitable, however it takes for much longer than anticipated.
The participant agrees their character would pursue the duty whatever the time.
The sport grasp then proclaims a sentry walks in and begins looking out the room.
Variation Sort V: Data
PCs accomplish the duty, however on the worth of data.
Although the PCs succeed, they lose out on studying a chunk of knowledge they’d have gained if that they had accomplished higher.
Mechanically, you possibly can have the PCs fail the very subsequent knowledge or smarts primarily based verify.
Alone on the alien planet, the 2 astronauts seek for indicators of life.
The sport grasp requires a survival verify and the 2 gamers roll a 5 and a 9.
The sport grasp determines they do survive the harshness of the planet, however fail to study that the craters they discover are literally footprints.
d20 Cube Interpretation Chart
Ought to a roll lead to failure, you may use this chart to assist encourage what occurs subsequent so the journey doesn’t finish:

Last Thought
Low cube rolls and failed makes an attempt should not have to cease the story.
For those who select to interpret them as methods for the PCs to succeed on the duty — to fail ahead — you possibly can justify low rolls by including a brand new issue for gamers to think about whereas they navigate the encounter.
Could your story proceed!